You might have thought that the world’s most powerful image editing software could do as easy as editing a 360-degree spherical panorama, but obviously it’s not.
Previously used as part of Photoshop’s once vast 3D workspace. But now, as of Photoshop 22.5, Adobe explains that the process of removing 3D features has begun. In fact, 22.5 was released in August 2021, so it’s not a new update, but it’s news for me that I can’t edit 360-degree images anymore.
Goodbye Photoshop 3D
Adobe relies on general-purpose OpenGL CPU hardware acceleration for its 3D tools, and over time, it has taken over the new platform-specific “native” GPU APIs for Windows (Direct X) and Macintosh (Metal). Instead, they explain that these are better. More stable performance.
Adobe explains the idea in a post in Photoshop 3D Common Questions. I’m not sure why Photoshop can’t be updated for new graphics hardware. However, I suspect that the move to Adobe’s Substance 3D suite and its four component applications has something to do with it.
Whatever the logic (I think it’s commercial, not technical), you can no longer edit 360 ° images in Photoshop.
360 editing choices
Today, many regular photo editing tools support 360-ball panoramic editing, and the first thing that comes to mind is Affinity Photo (currently half the price on Affinity’s spring sale).
With Affinity Photo, you can open and edit Equirectangular Projection (the standard format for 360-sphere panoramas), navigate in 3D, and make the edits you need.
What I want to know is why Affinity Photo looks perfectly easy to do this, but it’s too difficult for Photoshop.
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